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Course Description

Catalog description

Advanced design of multimedia learning environments using frame-based and object-oriented approaches. Usability testing. Integration of multimedia products with instructional programs and systems.

There are two main projects in this course.

Individualized Instruction

You will design and build a small, individualized tutorial in the form of an e-learning object. Tutorials provide guided instruction in which learners process new information and practice remembering and applying that information. Tutorials work well for almost any content, including science, math, business, language, art, and social studies, and you can use them to teach facts, concepts, principles, procedures, or processes.

Learning objects are self-contained, reusable chunks of instruction you can assemble with other objects to create larger instructional sequences—lessons, modules, courses. Many organizations use a learning content management system (LCMS) to organize and deliver reusable learning objects (RLOs). In this project you will:

Informal Learning

Mark Twain said, "I have never let my schooling interfere with my education." No doubt we have all felt that way at one time or another, and, in fact, it makes sense that we learn more outside of formal educational settings that we do in them, if only because we're learning all the time and we spend more of our time in the "real world" than we do in classes and workshops.

But that's not to say that we as educational technologists should ignore learning that goes on in informal settings. On the contrary, because it is so important we should be thinking about how to promote and facilitate informal learning.

And just because it is informal doesn't mean it should be disorganized. We can, and should, study how people learn in a variety of settings and find out how to help them better accomplish their learning goals.

In this unit you'll have several options, depending on your interests and proclivities. All will help you better understand what and how people learn in informal learning settings and how you as an educational technologist can help promote that learning.

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