E-Game Evaluation Rubrics

Game Being Evaluated:

Evaluator:

 

Beginning
Developing
Accomplished
Exemplary
Score

 

Utility

 

0

The game doesn't seem to fit a well defined need in a realistic context

1

There are several mismatches between the goals, audience, context and approach used.

2

There are one or two mismatches between the goals, audience, context and approach used.

4

The game seems to address a well described, plausible need in a way that the target audience would actually play.

 

 

Design
Details

 

 

0

It's not at all clear what the game will look like or exactly how it would be played.

3

There are many missing details about interface, game rules, and the overall structure of the game.

6

There are a few missing details about interface, game rules, and the overall structure of the game.

9

All aspects of the game design are clearly described and illustrated graphically.

 

 

Motivation

 

 

0

The game's motivational elements are unclear or unconvincing.

3

There is some uncertainty about the effectiveness or rationale behind the motivational elements chosen.

6

There is a little uncertainty about the effectiveness or rationale behind the motivational elements chosen.

9

The game would motivate its intended audience. The theory based used is well described.

 

 

Design Process

 

0

There is no account of the thought process used in putting the game together.

1

The process used to design the game is sketchily described.

2

The process used to design the game describes only the final result, not enough about the options considered and rejected.

3

The design process is completely and interestingly described, including rationale, dead ends, and minority reports.

 

COMMENTS
 

TOTAL

 

/25