Module 11: Prototyping

Introduction: Media elements and prototypes

In educational technology and instructional design, we often draw on four distinct ways of knowing about what works. During early stages of a project, we rely on art, science, and craft to use our intuition, conduct research, and apply established teaching and learning techniques. In later stages, such as prototyping, we rely on the engineering way of knowing to apply solutions. It is this engineering approach that is emphasized in this module.


In this module, you will: