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Game Response Adjective Matrix This instrument was inspired by the work of James Russell (1980, 1989) establishing a circumplex structure of human emotional response. Russell's Affect Grid (1989) is a useful way to conceptualize emotional response, but it has proven to be too intrusive to employ in measuring a player's reaction to a game. This simplified form uses adjectives that the player can quickly point to without losing concentration. |
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References Russell, J. A. (1980). A circumplex model of affect. Journal of personality and social psychology, 39, 1161-1178. Russell, J. A., Weiss, A., & Mendelsohn, G. A. (1989). Affect grid: A single-item scale of pleasure and arousal. Journal of personality and social psychology, 57, 493-502.
© 2001 by B. J. Dodge |